Nightcraft
I hate the "one-size-fits-all" attitude that so many modern
texts have taken towards "white light." The primary reason I
embrace nightcraft is because sunshine makes me sick. Literally. Ever
since the baby stroller, sunlight has given me headaches and made me feel
nauseous. It's why the whole principle of "white light" doesn't work for
me, because to me it's not safe, comforting, and benevolent -- it's harsh,
sharp, and blinding. (I'm not the only one who sees it negatively -- the
Japanese view white as the color of death). I prefer cool dark, the soft
light of the moon, the landscape shrouded in shadows. There's a beautiful
cast of silver over everything, and this is when the cats come out to
court and play. It's peaceful, and less populated, a lot less tension
in the air now that most of the 9-to-5 energy drains are safely tucked
in their beds. There are less people around to disrupt things. 4am has
also been shown to be the most powerful hour in the day, where attacks
are most effective(and the most suicides take place). When night falls,
the atmosphere changes from work to intoxication -- the offices are closed
and the clubs are open. The surrounding energies are full of dancing,
drinking, and seducing -- good companionship to a spirituality whose nature is
wild and free.
The prejudice against night seems to come from the same dictotomy of
"black" vs. "white" magick, as in, the sun is good and the moon is evil.
Light reveals the hidden -- heliotrope, the "sun flower," is a good aid
in truth spells -- and darkness is seen as an accomplice to nefarious
deeds, but I think that's making it too simplistic. Darkness has helped
frantic wives escape abusive husbands, allowed practitioners of the Old
Ways to continue their rites away from the torches of zealots, provided
cover for those whose lifestyles are targets for harassment and violence
by modern-day "moral guardians." It's not the tool that's "evil"
or not, it's how you use it.
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